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	<title>DIABLO 3</title>
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	<description>Postřehy, zkušenosti a novinky z Diablo 3</description>
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		<title>Diablo 3 Patch 1.0.3a</title>
		<link>http://www.diabloinfo.cz/index.php/2012/06/27/diablo-3-patch-1-0-3a/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/06/27/diablo-3-patch-1-0-3a/#comments</comments>
		<pubDate>Wed, 27 Jun 2012 06:40:11 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Update a hotfixy]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1228</guid>
		<description><![CDATA[Classes Witch Doctor Bug Fixes Zombie Charger Skill Rune – Zombie Bears Fixed a bug where Zombie Bears were unable to attack targets on slopes Zombie Bears should no longer become stuck on objects with which they shouldn’t have collision Items General Equipped items will now take &#8222;wear-and-tear&#8220; durability damage at half the previous rate [...]]]></description>
			<content:encoded><![CDATA[<div class="bluepost">
Classes
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/witch-doctor/" class="bbc_url" title="External link" rel="nofollow external">Witch Doctor</a></p>
<ul>
<li>Bug Fixes</p>
<ul>
<li><a href="http://eu.battle.net/d3/en/class/witch-doctor/active/zombie-charger" class="bbc_url" title="External link" rel="nofollow external">Zombie Charger</a></p>
<ul class="bbc">
<li>Skill Rune – Zombie Bears</p>
<ul class="bbc">
<li>Fixed a bug where Zombie Bears were unable to attack targets on slopes</li>
</ul>
<ul class="bbc">
<li>Zombie Bears should no longer become stuck on objects with which they shouldn’t have collision</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>Items
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Equipped items will now take &#8222;wear-and-tear&#8220; durability damage at half the previous rate</p>
<ul class="bbc">
<li>Please note that durability loss as the result of normal combat is different from the 10% durability loss characters will incur when they die. Equipped items have always suffered durability loss while fighting, and we are simply slowing the rate at which the loss occurs.</li>
</ul>
</li>
</ul>
</li>
</ul>
<ul class="bbc">
<li>Bug Fixes</p>
<ul class="bbc">
<li>Fixed a bug that was causing Unique monsters to not drop the appropriate amount of loot when slain</li>
</ul>
<ul class="bbc">
<li>Fixed a bug with linking items with 3 gem sockets</li>
</ul>
<ul class="bbc">
<li>It is no longer possible to create fake achievement links</li>
</ul>
</li>
</ul>
<p>Bug Fixes
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Fixed a bug that was causing the “Switch Hero” button to occasionally disappear after leaving a game while in town</li>
</ul>
<ul class="bbc">
<li>Fixed several gold and leveling exploits</li>
</ul>
<ul class="bbc">
<li>Fixed several game and service crashes (for Mac and PC)</li>
</div>
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			<wfw:commentRss>http://www.diabloinfo.cz/index.php/2012/06/27/diablo-3-patch-1-0-3a/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Diablo 3 po patchi 1.0.3 &#8211; soukromý názor</title>
		<link>http://www.diabloinfo.cz/index.php/2012/06/21/diablo-3-po-patchi-1-0-3-soukromy-nazor/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/06/21/diablo-3-po-patchi-1-0-3-soukromy-nazor/#comments</comments>
		<pubDate>Thu, 21 Jun 2012 06:57:17 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Update a hotfixy]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[update a hotfixy]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1217</guid>
		<description><![CDATA[Tento blog není naštěstí žádná oficiální ani největší ani nejlepší stránka o Diablo 3. Takže si můžu dovolit soukromý názor, kde mi žádné slovo nebude cenzorováno. Po včerejším hraní bych svůj názor vyjádřil asi takto: STRČTE SI TAKOVÝ VÝPLOD DO PRDELE !!!! Diablo bylo vždy o farmení a zabíjení potvor ve velkém a ne o [...]]]></description>
			<content:encoded><![CDATA[<p>Tento blog není naštěstí žádná oficiální ani největší ani nejlepší stránka o Diablo 3. Takže si můžu dovolit soukromý názor, kde mi žádné slovo nebude cenzorováno. Po včerejším hraní bych svůj názor vyjádřil asi takto:</p>
<p><strong><span style="color: #ff0000;">STRČTE SI TAKOVÝ VÝPLOD DO PRDELE !!!!</span></strong></p>
<p><strong><span style="color: #ff0000;">Diablo bylo vždy o farmení a zabíjení potvor ve velkém a ne o progressování jednotlivých elite skupin jako ve WoW.</span></strong></p>
<p><strong>V Diablo hráč vždy končil s nějakým ziskem. Ať to byly zlaťáky nebo nějaký lepší item. -200 000 zlata po 3 hodinách hraní a trapný ilvl 54 rare item z II. actu inferna je výsměch.</strong></p>
<p><strong>Update: A po přečtení několika diskuzí na Battle.NET koukám, že nejsem sám takto nadšený <img src='http://www.diabloinfo.cz/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </strong></p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Diablo 3 patch 1.0.3</title>
		<link>http://www.diabloinfo.cz/index.php/2012/06/19/diablo-3-patch-1-0-3/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/06/19/diablo-3-patch-1-0-3/#comments</comments>
		<pubDate>Tue, 19 Jun 2012 20:01:45 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Update a hotfixy]]></category>
		<category><![CDATA[update a hotfixy]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1213</guid>
		<description><![CDATA[Diablo III Patch 1.0.3 &#8211; v.1.0.3.10057 General To prevent monsters from being unintentionally kited into town from other areas of the game, portals have been placed at both ends of the bridge from New Tristram to The Weeping Willow. Towns have always been intended to be a safe haven from combat, and this change will [...]]]></description>
			<content:encoded><![CDATA[<div class="bluepost">
<strong>Diablo III Patch 1.0.3 &#8211; v.1.0.3.10057</strong><br />
General
<ul class="bbc">
<li>To prevent monsters from being unintentionally kited into town from other areas of the game, portals have been placed at both ends of the bridge from New Tristram to The Weeping Willow. Towns have always been intended to be a safe haven from combat, and this change will help keep the denizens of New Tristram safe from the dangers that lurk beyond its walls.</li>
<li>The real-money auction house is now available for Chilean, Argentinian, and Brazilian currencies</li>
</ul>
<p>Battle.net
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Friends will now sort alphabetically by name within the Friends List, first by Real ID and then by BattleTag</li>
<li>The Quick Join menu will now also sort alphabetically by name, first by Real ID and then by BattleTag</li>
<li>Chat settings and preferences will now be saved whenever you log out</li>
<li>Reporting another player using the Report &gt; Spam option will now mute that player for the duration of your gaming session</li>
</ul>
</li>
<li>Bug Fixes
<ul class="bbc">
<li>Using the /who command in a heavily populated chat channel should no longer cause the client to crash</li>
<li>The &#8222;Invite to Party&#8220; button should no longer become grayed-out if a player:
<ul class="bbc">
<li>Declines a party invite</li>
<li>Requests a party invite and then declines it</li>
<li>Accepts a party invite, but immediately then leaves the party</li>
</ul>
</li>
<li>The character screen should now always display the display the correct act and quest information</li>
<li>If Real ID has been disabled for a Battle.net account, attempting to add a Real ID friend in Diablo III will now prompt the player with the following error message: &#8222;Battle.net is unable to add friends because you have Real ID disabled.&#8220;</li>
</ul>
</li>
</ul>
<p>Classes
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/barbarian/" class="bbc_url" title="External link" rel="nofollow external">Barbarian</a></p>
<ul class="bbc">
<li>Active Skills</p>
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/barbarian/active/ignore-pain" class="bbc_url" title="External link" rel="nofollow external">Ignore Pain</a></p>
<ul class="bbc">
<li>Skill Rune – Contempt for Weakness</p>
<ul class="bbc">
<li>The amount of damage reflected will now cap at the player&#8217;s maximum Life</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/barbarian/active/overpower" class="bbc_url" title="External link" rel="nofollow external">Overpower</a>
<ul class="bbc">
<li>Skill Rune – Crushing Advance</p>
<ul class="bbc">
<li>The amount of damage reflected will now cap at the player&#8217;s maximum Life</li>
<li>The tooltip has been updated to represent that both melee and ranged damage are reflected</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/barbarian/active/weapon-throw" class="bbc_url" title="External link" rel="nofollow external">Weapon Throw</a>
<ul class="bbc">
<li>Tooltip now displays the correct duration for how long a target will be slowed: &#8222;Hurl a throwing weapon at any enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 1.5 seconds.&#8220; (The functionality of the skill has not changed.)</li>
</ul>
</li>
</ul>
</li>
<li>Passive Skills
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/barbarian/passive/relentless" class="bbc_url" title="External link" rel="nofollow external">Relentless</a></p>
<ul class="bbc">
<li>Now reduces the Fury cost of all skill by 75%, down from 100% (the 50% damage reduction remains unchanged)</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/demon-hunter/" class="bbc_url" title="External link" rel="nofollow external">Demon Hunter</a>
<ul class="bbc">
<li>Active Skills</p>
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/demon-hunter/active/cluster-arrow" class="bbc_url" title="External link" rel="nofollow external">Cluster Arrow</a></p>
<ul class="bbc">
<li>Skill Rune &#8211; Dazzling Arrow</p>
<ul class="bbc">
<li>Tooltip now displays the correct type of weapon damage dealt by Dazzling Arrow: &#8222;Enemies hit by grenades have a 55% chance to be stunned for 2 seconds and changes the damage to Physical.&#8220; (The functionality of the skill has not changed.)</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/demon-hunter/active/grenades" class="bbc_url" title="External link" rel="nofollow external">Grenades</a>
<ul class="bbc">
<li>Skill Rune &#8211; Stun Grenades</p>
<ul class="bbc">
<li>Tooltip now displays the correct duration for how long a target will be stunned: &#8222;Hurl grenades that have a 25% chance to Stun enemies for 1.5 seconds.&#8220; (The functionality of the skill has not changed.)</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>Bug Fixes
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/demon-hunter/active/caltrops" class="bbc_url" title="External link" rel="nofollow external">Caltrops</a></p>
<ul class="bbc">
<li>Skill Rune – Jagged Spikes</p>
<ul class="bbc">
<li>Effect will now only stack up to 10 times on a single target</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/demon-hunter/active/elemental-arrow" class="bbc_url" title="External link" rel="nofollow external">Elemental Arrow</a>
<ul class="bbc">
<li>Skill Rune – Nether Tentacles</p>
<ul class="bbc">
<li>Tentacles will now only hit each target once</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/monk/" class="bbc_url" title="External link" rel="nofollow external">Monk</a>
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Monks can now use spears, two-handed weapons, and two-handed swords</li>
</ul>
</li>
<li>Active Skills
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/monk/active/serenity" class="bbc_url" title="External link" rel="nofollow external">Serenity</a></p>
<ul class="bbc">
<li>Skill Rune – Instant Karma</p>
<ul class="bbc">
<li>The amount of damage reflected will now cap at the player&#8217;s maximum Life</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/monk/active/sevensided-strike" class="bbc_url" title="External link" rel="nofollow external">Seven-Sided Strike</a>
<ul class="bbc">
<li>Skill Rune &#8211; Sustained Attack</p>
<ul class="bbc">
<li>Tooltip has been updated for clarity: &#8222;Reduces the cooldown of Seven-Sided Strike to 23 seconds.&#8220; (The functionality of the skill has not changed.)</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/monk/active/mantra-of-retribution" class="bbc_url" title="External link" rel="nofollow external">Mantra of Retribution</a>
<ul class="bbc">
<li>Damage will now cap based on the maximum <a href="http://www.hearthoroscopes.com">Life</a> of the target</li>
</ul>
</li>
</ul>
</li>
<li>Bug Fixes
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/monk/passive/near-death-experience" class="bbc_url" title="External link" rel="nofollow external">Near Death Experience</a></p>
<ul class="bbc">
<li>Fatal damage absorbed by <a href="http://eu.battle.net/d3/en/class/monk/active/serenity" class="bbc_url" title="External link" rel="nofollow external">Serenity</a> will no longer trigger Near Death Experience</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/witch-doctor/" class="bbc_url" title="External link" rel="nofollow external">Witch Doctor</a>
<ul class="bbc">
<li>Active Skills</p>
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/witch-doctor/active/summon-zombie-dogs" class="bbc_url" title="External link" rel="nofollow external">Summon Zombie Dogs</a></p>
<ul class="bbc">
<li>Skill Rune – Leeching Beasts</p>
<ul class="bbc">
<li>Tooltip has been updated for clarity: &#8222;Your Zombie Dogs heal 50% of the damage they deal as Life divided evenly between themselves and you.&#8220; (The functionality of the skill has not changed.)</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/wizard/" class="bbc_url" title="External link" rel="nofollow external">Wizard</a>
<ul class="bbc">
<li>Active Skills</p>
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/wizard/active/diamond-skin" class="bbc_url" title="External link" rel="nofollow external">Diamond Skill</a></p>
<ul class="bbc">
<li>Skill Rune – Mirror Skin</p>
<ul class="bbc">
<li>The amount of damage reflected will now cap at the amount of damage absorbed by Diamond Skin</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/wizard/active/magic-weapon" class="bbc_url" title="External link" rel="nofollow external">Magic Weapon</a>
<ul class="bbc">
<li>When activated, a buff icon will now appear that displays the amount of time remaining</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/wizard/active/meteor" class="bbc_url" title="External link" rel="nofollow external">Meteor</a>
<ul class="bbc">
<li>Skill Rune &#8211; Star Pact</p>
<ul class="bbc">
<li>Now deals damage as Arcane instead of Fire</li>
</ul>
</li>
</ul>
</li>
<li>Passive Skills
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/class/wizard/passive/paralysis" class="bbc_url" title="External link" rel="nofollow external">Paralysis</a></p>
<ul class="bbc">
<li>Tooltip now displays the correct duration for how long a target will be stunned: &#8222;Lightning damage dealt to enemies has up to a 8% chance to Stun the target for 1.5 seconds.&#8220; (The functionality of the skill has not changed.)</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>Items
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>+ Attack Speed bonus values on weapons and armor have been reduced by 50%</p>
<ul class="bbc">
<li>This change does not apply to quivers</li>
</ul>
</li>
<li>High-end items (items level 61-63) will now drop in all Acts of Inferno and Acts III and IV of Hell difficulty
<ul class="bbc">
<li>The new approximate drop rates are as follows:</p>
<ul class="bbc">
<li>Hell &#8211; Act III and Act IV</p>
<ul class="bbc">
<li>iLvl 61: 9%</li>
<li>iLvl 62: 1.9%</li>
<li>iLvl 63: 0%</li>
</ul>
</li>
<li>Inferno &#8211; Act I
<ul class="bbc">
<li>iLvl 61: 17.7%</li>
<li>iLvl 62: 7.9%</li>
<li>iLvl 63: 2.0%</li>
</ul>
</li>
<li>Inferno &#8211; Act II
<ul class="bbc">
<li>iLvl 61: 18.6%</li>
<li>iLvl 62: 12.4%</li>
<li>iLvl 63: 4.1%</li>
</ul>
</li>
<li>Inferno &#8211; Act III and Act IV
<ul class="bbc">
<li>iLvl 61: 24.1%</li>
<li>iLvl 62: 16.1%</li>
<li>iLvl 63: 8.0%</li>
</ul>
</li>
</ul>
</li>
<li>Please see the <a href="http://eu.battle.net/d3/en/blog/6262208/" class="bbc_url" title="External link" rel="nofollow external">Patch 1.0.3 Design Preview</a> for more information and specific details</li>
</ul>
</li>
<li>Repair costs have been increased for item levels between 53 and 63</li>
<li>Magic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses</li>
<li>The item quality of all components needed to craft the Staff of Herding, as well as the Staff of Herding itself, have been changed from Common to Legendary (i.e. their item names will appear orange in color)</li>
<li>The Staff of Herding can no longer be salvaged or dropped</li>
<li>Crafted items that are dropped on the ground due to a player’s inventory being full can no longer be seen or picked up by other players</li>
<li>Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop two Magic items when slain</li>
<li>Weapon racks will no longer drop weapons 100% of the time</li>
<li>Destructible objects no longer have a chance to drop items, and will only have a small chance to drop gold when destroyed</li>
</ul>
</li>
<li>Weapons and Armor
<ul class="bbc">
<li>&#8222;Balanced&#8220; superior items (i.e. Balanced Short Sword) will now grant a percent attack speed increase that only affects the weapon itself, rather than a flat increase to attacks per second that affected both equipped weapons when dual-wielding</li>
<li>Crowd Control Reduction from items and skills will now reduce the percentage value of Slow, Chill, and Attack Speed debuffs rather than reducing how long the debuff lasts
<ul class="bbc">
<li>For example: previously, if you were debuffed by a 60% slow that lasted for 2 seconds while wearing gear that provides 20% Crowd Control Reduction, your movement speed would be reduced by 60%, but only for 1.6 seconds. Now, the same amount of Crowd Control Reduction will reduce the Slow effect to 48%, but the effect will remain for the full 2 second duration.</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/item/manticore" class="bbc_url" title="External link" rel="nofollow external">Manticore</a> now has one additional bonus affix</li>
</ul>
</li>
<li>User Interface
<ul class="bbc">
<li>Minimum damage and Maximum damage values will now display separately in an item&#8217;s tooltip (i.e. &#8222;+2-4 Damage&#8220; will now display as &#8222;+2 Minimum Damage” and “+2 Maximum Damage&#8220;)</li>
<li>Tooltips for items on the ground will now show comparison stats</li>
<li>Resist values will now be taken into effect when calculating the Protection comparison stat (the Protection value is an average protection estimate of all your resists)</li>
<li>When comparing a two-handed weapon against two currently-equipped one-handed weapons, the game will now simulate the removal of both one-handed weapons (instead of simply removing the main-hand weapon, which resulted in an inaccurate comparison)</li>
<li>When selling items to a vendor, the most recently sold items will now always display at the bottom of the Buyback tab</li>
</ul>
</li>
<li>Bug Fixes
<ul class="bbc">
<li>Items level 50 and above will now display their item level in the tooltip</li>
<li>Damage Over Time (DoT) skills will now properly benefit from items with the +Critical Chance affix</li>
<li>Legendary items with the +Attack Speed bonus will now correctly provide a bonus to attack speed
<ul class="bbc">
<li>Please note that this fix will only affect new Legendary drops. Existing Legendary items will be addressed in future patch.</li>
</ul>
</li>
<li>Players wearing +Life on Kill items should no longer receive a benefit from this affix when &#8222;killing&#8220; friendly monsters (e.g. when a witch doctor re-summons a Spider Queen while another Spider Queen is still active)</li>
<li>Fixed a bug with linking items with socketed gems in chat</li>
<li>Fixed a bug where vendors would occasionally not have any items for sale</li>
<li>Fixed a bug where selling more than 12 items to a vendor and then buying back 1 of those items could cause multiple items to disappear from the Buyback tab</li>
<li>Fixed a bug where swapping a 1-slot item (i.e. a ring) with 2-slot item (i.e. a weapon) in the second or third tab of a player’s stash would sometimes cause the 2-slot item to be filtered incorrectly to the first tab</li>
<li>Fixed a bug that was causing Collector&#8217;s Edition dyes to sell for the same price regardless of stack size&#8230;</li>
</ul>
</li>
</ul>
<p>Crafting
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>The gold and material crafting costs for all items level 1-59 have been reduced by 50% to 75%</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/artisan/blacksmith/" class="bbc_url" title="External link" rel="nofollow external">Blacksmith</a>
<ul class="bbc">
<li>The gold cost to level the Blacksmith has been reduced by 50%</li>
<li>The number of Pages of Blacksmithing, Tomes of Blacksmithing, or Tomes of Secrets required to level the Blacksmith has been reduced
<ul class="bbc">
<li>Base levels now require 1 page/tome, down from 5</li>
<li>Milestone levels now require 2 pages/tomes, down from 5</li>
</ul>
</li>
<li>The number of Pages of Blacksmithing and Tomes of Blacksmithing required to craft items level 1-59 has been reduced</li>
<li>Items with 3 affixes no longer require Pages of Blacksmithing or Tomes of Blacksmithing to craft</li>
<li>The gold cost of crafting items with 4 affixes and 5 affixes (including items in Inferno difficulty) has been reduced</li>
<li>Weapon crafting costs have been reduced</li>
<li>The chance for level 60 items to produce Legendary crafting materials when salvaged has been reduced</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/artisan/jeweler/" class="bbc_url" title="External link" rel="nofollow external">Jeweler</a>
<ul class="bbc">
<li>The gold and material cost to combine gems ranks 2-8 has been reduced</p>
<ul class="bbc">
<li>Combinations for these ranks now only require 2 gems, down from 3</p>
<ul class="bbc">
<li>The gold cost to combine each rank of gems is now as follows:</p>
<ul class="bbc">
<li>Rank 2: Flawed: 10 gold (down from 500 gold)</li>
<li>Rank 3: Regular: 25 gold (down from 750 gold)</li>
<li>Rank 4: Flawless: 40 gold (down from 1250 gold)</li>
<li>Rank 5: Perfect: 55 gold (down from 2000 gold)</li>
<li>Rank 6: Radiant: 70 gold (down from 3500 gold)</li>
<li>Rank 7: Square: 85 gold (down from 7500 gold)</li>
<li>Rank 8: Flawless Square: 100 gold (down from 20,000 gold)</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>Followers
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Bug Fixes</p>
<ul class="bbc">
<li>Fixed a bug where the maximum Life of your followers was being displayed as different values in different parts of the game UI</li>
</ul>
</li>
</ul>
</li>
<li>Enchantress
<ul class="bbc">
<li>Skills</p>
<ul class="bbc">
<li><a href="http://eu.battle.net/d3/en/follower/enchantress/skill/mass-control" class="bbc_url" title="External link" rel="nofollow external">Mass Control</a></p>
<ul class="bbc">
<li>Radius reduced from 15 yards to 8 yards</li>
<li>If Enchantress also has <a href="http://eu.battle.net/d3/en/follower/enchantress/skill/reflect-missiles" class="bbc_url" title="External link" rel="nofollow external">Reflect Missiles</a> trained, Mass Control will no longer accidentally hex the player when both skills are activated</li>
<li>Skill will now correctly target enemies in all circumstances</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>Bosses
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Bosses have had their pathing improved</li>
<li>The quality of the item for the fourth stack of Nephalem Valor from bosses has been slightly reduced</li>
</ul>
</li>
<li>Skeleton King
<ul class="bbc">
<li>Abilities</p>
<ul class="bbc">
<li>Will now summon Skeletal Archers in Hell and Inferno difficulties</li>
</ul>
</li>
</ul>
</li>
<li>The Warden (mini-boss)
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Now has Fast and Molten affixes, in addition to Jailer</li>
<li>In Inferno difficulty, the Warden will also gain the Desecrator affix</li>
</ul>
</li>
</ul>
</li>
<li>Butcher
<ul class="bbc">
<li>Bug Fixes</p>
<ul class="bbc">
<li>Fixed an issue where the corner panel fires in the Chamber of Suffering were doing twice as much damage as intended</li>
</ul>
</li>
</ul>
</li>
<li>Ghom
<ul class="bbc">
<li>Abilities</p>
<ul class="bbc">
<li>Gas Cloud</p>
<ul class="bbc">
<li>Radius of Gas Cloud has been slightly reduced</li>
<li>Slowing effect has been removed</li>
<li>The amount of damage dealt by Gas Cloud when first entering the cloud has been reduced, but the amount of damage incurred for remaining in the cloud has been increased</li>
<li>In Inferno difficulty, Gas Clouds will last longer, spawn 2 at a time, and (after 4 minutes) spawn more quickly</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>Maghda
<ul class="bbc">
<li>Bug Fixes</p>
<ul class="bbc">
<li>Punish Dust projectiles can no longer be reflected</li>
</ul>
</li>
</ul>
</li>
<li>Zoltun Kulle
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Zoltun Kulle will now enrage in Inferno difficulty after 3 minutes, using his Ceiling Collapse ability more often and for much higher damage</li>
</ul>
</li>
<li>Abilities
<ul class="bbc">
<li>Ceiling Collapse</p>
<ul class="bbc">
<li>Can now be cast at a player from any range</li>
</ul>
</li>
<li>Fireball
<ul class="bbc">
<li>Fireball attack now moves slower</li>
<li>Can now be cast at a player from any range</li>
</ul>
</li>
<li>Teleport
<ul class="bbc">
<li>Will now Teleport and run away from the player less often</li>
<li>Will now occasionally Teleport to the player</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>Belial
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Belial will now enrage in Inferno difficulty after 3 minutes in his final phase, increasing the number of green pools dropped across the entire encounter platform</li>
</ul>
</li>
<li>Bug Fixes
<ul class="bbc">
<li>Fixed a bug that was causing Belial to <a href="http://yourcashloans.co.uk/terms-of-use/">use</a> his breath attack away from the player rather than towards the player under certain circumstances</li>
</ul>
</li>
</ul>
</li>
<li>Siegebreaker
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Overall damage has been reduced</li>
<li>No longer vulnerable to Confuse and Charm effects</li>
<li>Will now drop a health globe every 25% health mark (i.e. at 75%, 50%, and 25% health)</li>
<li>Now enrages after 4 <a href="http://yourcashloans.co.uk">minutes</a></li>
<li>In Inferno difficulty, Siegebreaker will now gain the Reflects Damage affix</li>
</ul>
</li>
</ul>
</li>
<li>Cydaea
<ul class="bbc">
<li>Abilities</p>
<ul class="bbc">
<li>Spiderlings</p>
<ul class="bbc">
<li>Spiderlings will now have an easier time hitting players, but their damage has been reduced by 20% to compensate</li>
<li>In Inferno difficulty, Spiderlings will now live longer, be more spread out, and (after 4 minutes) spawn more often</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>Rakanoth
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>In Inferno difficulty, Rakanoth will now become much more aggressive after 3 minutes</li>
</ul>
</li>
</ul>
</li>
<li>Izual
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Health pool has been increased</li>
<li>The number of Oppressors that join the fight has been reduced from 4 to 2</li>
<li>Will no longer target Followers or Tyrael as frequently</li>
</ul>
</li>
<li>Abilities
<ul class="bbc">
<li>Base Attacks</p>
<ul class="bbc">
<li>Base attack damage has been lowered</li>
<li>No longer does Cold damage on top of base attacks</li>
</ul>
</li>
<li>Charge
<ul class="bbc">
<li>Charge damage has been reduced</li>
<li>Knockback has been removed</li>
<li>Will Charge slightly more often, but will only target players</li>
</ul>
</li>
<li>Frozen Bombs
<ul class="bbc">
<li>Frozen Bomb damage has been reduced</li>
<li>Bombs will now explode faster</li>
<li>Only 8 Bombs will now spawn around the player rather than 12</li>
<li>Bombs will spawn at Izual&#8217;s feet less often</li>
</ul>
</li>
<li>Frost Explosion
<ul class="bbc">
<li>Frost Explosion damage has been reduced by 70%</li>
<li>Duration of freeze has been increased</li>
<li>Damage dealt to players while frozen will now break the effect</li>
<li>Players can now use defensive cooldown while frozen</li>
<li>Players can no longer avoid being frozen by doing high amounts of amount to Izual</li>
</ul>
</li>
</ul>
</li>
<li>Bug Fixes
<ul class="bbc">
<li>Izual will no longer spawn twice if a player skips his introductory cut-scene</li>
</ul>
</li>
</ul>
</li>
<li>Diablo
<ul class="bbc">
<li>Bug Fixes</p>
<ul class="bbc">
<li>Damage Over Time (DoT) effects will now be properly cancelled when Diablo becomes invisible and casts Shadow Clones in Phase Two</li>
<li>Diablo &#8222;Stomp&#8220; ability is now correctly classified as a debuff instead of a buff</li>
<li>Fixed a bug that was causing pets to not attack Shadow Clones</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>Monsters
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>Champions, Rares, and Uniques have had their pathing improved</li>
<li>Elite packs (Champion/Rare) now drop an additional item for players with 5 stacks of Nephalem Valor, which is guaranteed to be of Rare quality</li>
<li>Damage from monsters in Acts II, III, and IV in Inferno difficulty has been reduced</li>
<li>Colossal Golgor base damage has been reduced</li>
<li>Herald of Pestilence tentacle attack damage has been reduced</li>
<li>Soul Ripper and Soul Lasher damage has been reduced and both monsters will now run away less often</li>
<li>Wasps in Act II, Mage Constructs in Act II, and Winged Mollocks in Acts III and IV will now run away less</li>
<li>Succubus monsters will now run away less and for a shorter distance</li>
<li>The health pools of Woodwraiths in the Highlands now match the health pools of Woodwraiths in the Fields of Misery</li>
<li>Lacuni and Scavenger Rares and and Champions will now un-burrow when called by their allies</li>
<li>Bloodclan Warriors no longer knockback when buffed and attack slightly slower</li>
<li>Morlu no longer have the Invulnerable Minions, Health Link, or Fire Chains affixes</li>
<li>Plagued, Arcane Enchanted, and Electrified monsters no longer have resistance to Poison, Arcane, and Lightning damage (respectively)</li>
<li>Leaders of Invulnerable Minions packs have had their health pools reduced</li>
<li>Mortar monsters can now hurl projectiles farther, but their minimum range has also been increased by 100%</li>
</ul>
</li>
<li>Bug Fixes
<ul class="bbc">
<li>Interrupting a monster attack before it lands will now properly trigger its cooldown</li>
<li>Treasure Goblins will now drop gold piles for all nearby players</li>
<li>Lacuni Warrior Rares and Champions will now reset their enrage timer correctly in Inferno difficulty</li>
<li>The Succubus &#8222;Blood Star&#8220; debuff will no longer affect the player if the damage from the projectile is dodged/blocked/etc</li>
<li>The damage from the Succubus “Blood Star” debuff will now scale based on the current cost of a player&#8217;s skill, even if the cost is reduced by items or skill runes</li>
<li>Monsters with the Extra Health affix should no longer gain more health every time players leave and join the game</li>
<li>Monsters with the Reflects Damage affix will no longer reflect Follower damage back to the player</li>
<li>Monsters with the Health Link and Knockback affixes will no longer knockback friendly monsters</li>
<li>Fixed a bug that was causing Champion Wallers to occasionally create walls at their location rather than the player&#8217;s location</li>
<li>Fixed a bug where Sandwasp projectiles could sometimes become invisible</li>
</ul>
</li>
</ul>
<p>Bug Fixes
<ul class="bbc">
<li>General</p>
<ul class="bbc">
<li>The experience bar for characters at level cap on a Guest Pass account will now display 0-0 experience. If the account holder upgrades to the full game, their characters will be at 0/41000 experience towards the next level.</li>
<li>The speed of the animation that plays when resurrecting another players should no longer scale with your attack speed</li>
<li>Attempting to cast a skill while spamming the Town Portal hot key will now correctly interrupt the Town Portal cast and animation</li>
<li>Players who use Town Portal while in a tar pit will no longer keep the tar pit debuff after being teleported</li>
<li>It is no longer possible for players in Hell difficulty to skip to Inferno difficulty by creating and leaving Public Games</li>
<li>It is no longer possible to prevent character death in a single-player game by pausing the game in one game client and then logging into the same account from a different game client</li>
<li>Fixed a bug where The Lyceum in the Southern Highlands was not appearing</li>
<li>Fixed a bug where players could switch their offerings in the Trade window right before clicking &#8222;Accept&#8220; and, due to high latency, the game would not always be able to verify that both players were accepting the same offerings</li>
<li>Fixed a bug that was allowing players to temporarily pick up items that belonged to another account</li>
<li>Fixed a bug that was causing players to become stuck when using a banner to port to another player that was in an &#8222;un-walkable&#8220; location (i.e. to a barbarian in the middle of performing <a href="http://eu.battle.net/d3/en/class/barbarian/active/leap" class="bbc_url" title="External link" rel="nofollow external">Leap</a>)</li>
<li>Fixed a position desync bug ,aka &#8222;rubberbanding&#8220;, that could happen when some movement skills (Strafe, Whirlwind, Tempest Rush) ended because the player ran out of the appropriate resource</li>
<li>Fixed several issues where a player&#8217;s character would get stuck or &#8222;rubberband&#8220; while moving if their movement speed was slowed in any way</li>
<li>Several performance improvements have been made to both the PC and Mac client</li>
</ul>
</li>
<li>Auction House
<ul class="bbc">
<li>Item tooltips in the auction house will now correctly reflect stat bonuses provided by socketed gems</li>
<li>Items with class-specific affixes should now display the class restriction properly</li>
<li>It should no longer be possible for players to purchase a stack of items so large that it cannot be sent to their stash</li>
<li>The data displayed in each auction house tab should now properly reset when logging out</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.diabloinfo.cz/index.php/2012/06/19/diablo-3-patch-1-0-3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Spuštění Real Money Auction House RMAH</title>
		<link>http://www.diabloinfo.cz/index.php/2012/06/12/spusteni-real-money-auction-house-rmah/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/06/12/spusteni-real-money-auction-house-rmah/#comments</comments>
		<pubDate>Tue, 12 Jun 2012 15:07:18 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Auction House]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[items]]></category>
		<category><![CDATA[itemy]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1198</guid>
		<description><![CDATA[Update: Termín opět posunutý. Tentokrát na 15.6.2012 Po několika odkladech bude zítřejším dnem (13.6.2012) spuštěno obchodování s itemy v Diablo 3 za reálné penze. Obchodovat bude možno v první fázi se zbraněmi, brněním, amulety, prsteny. Následovat by mělo zpřístupnění obchodu se surovinami a zlatem. Termín prozatím není upřesněn. V budoucnu se dočkáme dle slibu vývojářů [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.diabloinfo.cz/index.php/2012/05/03/real-money-auction-house/rmah_diablo3/" rel="attachment wp-att-892"><img class="alignnone  wp-image-892" src="http://www.diabloinfo.cz/wp-content/uploads/2012/05/rmah_diablo3.jpg" alt="" width="590" /></a></p>
<p><span style="color: #ff0000"><strong>Update: Termín opět posunutý. Tentokrát na 15.6.2012</strong></span></p>
<p>Po několika odkladech bude zítřejším dnem (13.6.2012) spuštěno obchodování s itemy v <strong>Diablo 3</strong> za reálné penze. Obchodovat bude možno v první fázi se zbraněmi, brněním, amulety, prsteny. Následovat by mělo zpřístupnění obchodu se surovinami a zlatem. Termín prozatím není upřesněn. V budoucnu se dočkáme dle slibu vývojářů i s obchodováním s celými postavami. Základní informace o obchodování <a href="/index.php/2012/05/03/real-money-auction-house/">zde</a>.</p>
<p>Nedávno byla zveřejněna informace o nutnosti ochrany účtu pomocí authenticátoru pro hráče, kteří v <strong>Diablo 3</strong> budou chtít využívat obchodování za reálné peníze. Více o authenticátoru <a href="/index.php/2011/10/25/authenticator-zabezpeceni-pro-diablo-3/">zde</a>.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Diablo 3 patch 1.0.2b</title>
		<link>http://www.diabloinfo.cz/index.php/2012/06/06/diablo-3-patch-1-0-2b/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/06/06/diablo-3-patch-1-0-2b/#comments</comments>
		<pubDate>Wed, 06 Jun 2012 08:27:17 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Update a hotfixy]]></category>
		<category><![CDATA[update a hotfixy]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1193</guid>
		<description><![CDATA[General When logging into Diablo III, the &#8222;Cancel&#8220; button which appears in the login checkbox will now be grayed out for 30 seconds after a Battle.net account name and password are entered. This is to reduce server load during the login process. Auction House Damaged items can now be sold on the auction house Once [...]]]></description>
			<content:encoded><![CDATA[<div class="bluepost"><b>General</b></p>
<ul class="bbc">
<li>When logging into Diablo III, the &#8222;Cancel&#8220; button which appears in the login checkbox will now be grayed out for 30 seconds after a Battle.net account name and password are entered. This is to reduce server load during the login process.</li>
</ul>
<p><b>Auction House</b></p>
<ul class="bbc">
<li>Damaged items can now be sold on the auction house</li>
</ul>
<ul class="bbc">
<li>Once sold, damaged items will be repaired automatically when moved from the purchasing player&#8217;s Completed tab to their stash</li>
<li>Please note that unsold damage items will not be automatically repaired when returned to the seller&#8217;s stash</li>
<li>Description messages for several auction house-related errors have been added</li>
</ul>
<p><b>Mac</b></p>
<ul class="bbc">
<li>Several Mac performance improvements have been made</li>
</ul>
<p><b>Bug Fixes</b></p>
<ul class="bbc">
<li><b>General</b></li>
</ul>
<ul class="bbc">
<li>It is no longer possible to skip entire Acts in a multiplayer game</li>
</ul>
<ul>
<li><b>Classes</b>
<ul class="bbc">
<li>Barbarian</li>
</ul>
</li>
</ul>
<ul class="bbc">
<li>Active Skills
<ul class="bbc">
<li>Fixed a bug that was allowing certain barbarian skills to continuously trigger each other&#8217;s critical strikes, to the point of causing the player to crash. To address this crash, the following skill and skill rune combinations can no longer be triggered by each other&#8217;s critical strikes:
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/barbarian/active/battle-rage" rel="nofollow external">Battle Rage</a> (Skill Rune – Bloodshed)</li>
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/barbarian/active/cleave" rel="nofollow external">Cleave</a> (Skill Rune – Rupture and Skill Rune – Scattering Blast)</li>
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/barbarian/active/hammer-of-the-ancients" rel="nofollow external">Hammer of the Ancients</a> (Skill Rune – Thunder Strike)</li>
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/barbarian/active/wrath-of-the-berserker" rel="nofollow external">Wrath of the Berserker</a> (Skill Rune – Slaughter)</li>
</ul>
</li>
</ul>
</li>
<li><b>Followers</b>
<ul class="bbc">
<li>Monsters who are charmed by the Enchantress’s skill “Mass Confusion” can no longer kill event NPCs</li>
</ul>
</li>
</ul>
</div>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Video zajímavosti z Diablo 3</title>
		<link>http://www.diabloinfo.cz/index.php/2012/06/01/video-zajimavosti-z-diablo-3/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/06/01/video-zajimavosti-z-diablo-3/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 11:34:05 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Krátké zprávy]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1179</guid>
		<description><![CDATA[To, že po několika dnech hráči budou hledat všechny možné cesty, jak si hru zjednodušit, bylo více než jasné. Prohlédněte si několik ukázek toho, na co jsou hráči schopni přijít. Farmení Treasure Goblina Level 30-60 za hodinu Butcher Inferno za 2 sekundy A tak to dopadne, když někdo vyžebrá od ostatních dostatek zlata na to, [...]]]></description>
			<content:encoded><![CDATA[<p>To, že po několika dnech hráči budou hledat všechny možné cesty, jak si hru zjednodušit, bylo více než jasné. Prohlédněte si několik ukázek toho, na co jsou hráči schopni přijít.<br />
<br/><br />
<h2>Farmení Treasure Goblina</h2>
<div style="text-align: center;"><iframe src="http://www.youtube.com/embed/FPda6BSkniE?rel=0" frameborder="0" width="594" height="380"></iframe></div>
<p><br/><br />
<h2>Level 30-60 za hodinu</h2>
<div style="text-align: center;"><iframe src="http://www.youtube.com/embed/eHaL-mEwAHI?rel=0" frameborder="0" width="594" height="380"></iframe></div>
<p><br/><br />
<h2>Butcher Inferno za 2 sekundy</h2>
<p>A tak to dopadne, když někdo vyžebrá od ostatních dostatek zlata na to, aby nakoupil nejlepší gear. Ukázka toho, že aukce za zlaťáky udělá i ze slabších jedinců mistry světa.</p>
<div style="text-align: center;"><iframe src="http://www.youtube.com/embed/OEF7zYN95A4?rel=0" frameborder="0" width="594" height="380"></iframe></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Diablo 3 patch 1.0.2a</title>
		<link>http://www.diabloinfo.cz/index.php/2012/06/01/diablo-3-patch-1-0-2a/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/06/01/diablo-3-patch-1-0-2a/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 06:45:29 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Update a hotfixy]]></category>
		<category><![CDATA[update a hotfixy]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1170</guid>
		<description><![CDATA[Diablo III Patch 1.0.2a – v.1.0.2.9858 General Tooltips for the following class abilities have been updated to reflect changes made in patch 1.0.2 and previous hotfixes: Demon Hunter Smoke Screen (Skill Rune – Lingering Fog) Monk Fists of Thunder (Skill Rune – Quickening) Mantra of Healing (Skill Rune – Boon of Inspiration) Wizard Energy Armor [...]]]></description>
			<content:encoded><![CDATA[<div class="bluepost">Diablo III Patch 1.0.2a – v.1.0.2.9858</p>
<p>General</p>
<ul class="bbc">
<li>Tooltips for the following class abilities have been updated to reflect changes made in <a class="bbc_url" title="External link" href="https://eu.battle.net/d3/en/blog/6020042/" rel="nofollow external">patch 1.0.2</a> and <a class="bbc_url" title="External link" href="https://eu.battle.net/d3/en/blog/5825330/" rel="nofollow external">previous hotfixes</a>:
<ul class="bbc">
<li>Demon Hunter
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/demon-hunter/active/smoke-screen" rel="nofollow external">Smoke Screen</a> (Skill Rune – Lingering Fog)</li>
</ul>
</li>
<li>Monk
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/monk/active/fists-of-thunder" rel="nofollow external">Fists of Thunder</a> (Skill Rune – Quickening)</li>
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/monk/active/mantra-of-healing" rel="nofollow external">Mantra of Healing</a> (Skill Rune – Boon of Inspiration)</li>
</ul>
</li>
<li>Wizard
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/wizard/active/energy-armor" rel="nofollow external">Energy Armor</a> (Skill Rune – Force Armor)</li>
</ul>
</li>
</ul>
</li>
<li>Nigel Cutthroat has recently fallen on hard times and will now drop lower quality items when slain.</li>
<li>Gold and quest experience rewards for replaying &#8222;Heart of Sin: Get the Soul of Azmodan&#8220; have been reduced.</li>
<li>Gold and quest experience rewards for replaying &#8222;Heart of Sin: Go to the Keep&#8220; have been removed.</li>
</ul>
<p>Auction House</p>
<ul class="bbc">
<li>The maximum duration for posted auctions has been reduced from 48 hours to 36 hours,</li>
</ul>
</div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Diablo 3 patch 1.0.2</title>
		<link>http://www.diabloinfo.cz/index.php/2012/05/30/diablo-3-patch-1-0-2/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/05/30/diablo-3-patch-1-0-2/#comments</comments>
		<pubDate>Wed, 30 May 2012 10:08:13 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Update a hotfixy]]></category>
		<category><![CDATA[update a hotfixy]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1151</guid>
		<description><![CDATA[General Players will now automatically join General chat when logging in Classes Monk Active Skills Serenity Skill Rune &#8211; Tranquility Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second Mantra of Healing(tooltips will be updated in a later patch) In addition to increasing Life regeneration for [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.diabloinfo.cz/index.php/2012/05/30/diablo-3-patch-1-0-2/diablo3_102/" rel="attachment wp-att-1152"><img class="alignnone size-full wp-image-1152" title="diablo3_102" src="http://www.diabloinfo.cz/wp-content/uploads/2012/05/diablo3_102.jpg" alt="" width="594" height="229" /></a></p>
<div class="bluepost">
<p><a name="general"></a><span style="font-size: 14px;">General</span></p>
<ul>
<li>Players will now automatically join General chat when logging in</li>
</ul>
<p><a name="classes"></a><strong><span style="font-size: 14px;">Classes</span></strong></p>
<ul>
<li><a href="http://eu.battle.net/d3/en/class/monk/">Monk</a>
<ul>
<li>Active Skills
<ul>
<li><a href="http://eu.battle.net/d3/en/class/monk/active/serenity">Serenity</a>
<ul>
<li>Skill Rune &#8211; Tranquility
<ul>
<li>Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second</li>
</ul>
</li>
</ul>
</li>
<li><a href="http://eu.battle.net/d3/en/class/monk/active/mantra-of-healing" target="_blank">Mantra of Healing</a>(tooltips will be updated in a later patch)
<ul>
<li>In addition to increasing Life regeneration for you and nearby allies while active, Mantra of Healing will now also shroud you and nearby allies with a mystical shield that absorbs damage for 3 seconds after activiation (up to a limited amount, based on level)</li>
<li>Skill Rune &#8211; Boon of Protection
<ul>
<li>Boon of Protection has been renamed Boon of Inspiration</li>
<li>Mantra of Healing will now heal you when dealing damage to an enemy (heal amount will be based on hero level)</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><a name="bugfixes"></a><span style="font-size: 14px;">Bug Fixes</span></p>
<ul>
<li>General
<ul>
<li>Players should no longer receive an &#8222;Error 14009&#8243; when logging in</li>
<li>The &#8222;Select a Hero&#8220; menu will now also display the difficulty level for each character</li>
<li>Several speed improvements have been made to the streaming downloader</li>
</ul>
</li>
<li>Achievements
<ul>
<li>All players in a party should now receive &#8222;Till Death Do Us Part&#8220; even if they don’t have Haedrig Eamon as their active follower</li>
</ul>
</li>
<li>Acts
<ul>
<li>Act IV
<ul>
<li>Witch Doctors should no longer receive an error if they kill a Shadow Clone with a Damage-Over-Time (DoT) skill after it&#8217;s launched a Firebomb but before it&#8217;s reached its target</li>
<li></li>
</ul>
</li>
</ul>
</li>
<li>Auction House
<ul>
<li>The auction log in the Completed tab will now display a player&#8217;s activity (bids, buyouts, sales, etc) in the proper order</li>
<li>When placing a new bid over a previous bid on the same auction, players will now be provided with the correct warning message: &#8222;Raising your maximum bid on an Auction you are already winning raises your current bid to just above your previous maximum bid. Are you sure you want to continue?&#8220;</li>
<li>Players will now receive an error message if they attempt to purchase an item after the 50 item limit has been reached in the Completed tab</li>
<li>The &#8222;Physical Damage&#8220; Preferred Stats option for rings has been renamed to &#8222;Bonus Minimum Physical Damage&#8220;</li>
<li>The &#8222;All Damage&#8220; Preferred Stats option for weapons and armor has been removed and replaced with bonuses of specific damage types</li>
<li>Items which have been purchased from a vendor and equipped by the player can now be sold on the Auction House</li>
<li>Listing items on the Auction House from a different character than the one currently selected should no longer cause item display issues</li>
</ul>
</li>
<li>Battle.net
<ul>
<li>The public chat list will now sort alphabetically</li>
</ul>
</li>
<li>Skills
<ul>
<li>Witch Doctor
<ul>
<li><a href="http://eu.battle.net/d3/en/class/witch-doctor/passive/spirit-vessel">Spirit Vessel</a> (Passive) no longer clears debuffs when using waypoints or changing equipment</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<p>If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our <a href="http://eu.battle.net/support/en/bnet/technical-support" target="_blank">support site</a> for assistance.</p>
</div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Co se v Diablo 3 nepovedlo?</title>
		<link>http://www.diabloinfo.cz/index.php/2012/05/26/co-se-z-pohledu-hracu-ve-startovaci-verzi-diablo-3-nepovedlo/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/05/26/co-se-z-pohledu-hracu-ve-startovaci-verzi-diablo-3-nepovedlo/#comments</comments>
		<pubDate>Sat, 26 May 2012 09:55:31 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Názory a rozhovory]]></category>
		<category><![CDATA[Zajímavosti]]></category>
		<category><![CDATA[Diablo III]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1120</guid>
		<description><![CDATA[Po rozhovorech s několika hráči jsem vybral nejpalčivější problémy startovací verze Diablo 3. Blizzard sám čelí v mnoha aspektech hry kritice a doufejme, že se s řešením popere stejně kvalitně, jako v minulosti předvedl u jiných herních titulů. Přesto se hráči shodují, že Diablo 3 je velmi kvalitní hrou a důstojným nástupcem Diablo 2. Jen [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.diabloinfo.cz/index.php/2012/05/14/instalace-digitalni-verze-diablo-3/diablo3start-2/" rel="attachment wp-att-986"><img class="alignnone size-full wp-image-986" src="http://www.diabloinfo.cz/wp-content/uploads/2012/05/diablo3start1.jpg" alt="" width="594" height="232" /></a></p>
<p>Po rozhovorech s několika hráči jsem vybral nejpalčivější problémy startovací verze <strong>Diablo 3</strong>. Blizzard sám čelí v mnoha aspektech hry kritice a doufejme, že se s řešením popere stejně kvalitně, jako v minulosti předvedl u jiných herních titulů. Přesto se hráči shodují, že <strong>Diablo 3</strong> je velmi kvalitní hrou a důstojným nástupcem Diablo 2. Jen výjimečně se objevují názory, které <strong>Diablo 3</strong> odsoudí k absolutní nehratelnosti. Ve většině případů se ovšem jedná o hráče, kteří se snaží srovnávat <strong>Diablo 3</strong> s MMO tituly (tím rozhodně tato <a href="http://e-puzzle.eu/">hra</a> není) nebo o se jedná o hráče, kterým vadí nemožnost hru stáhnout zdarma.</p>
<h2></h2>
<h2>1) Problém 1 &#8211; Itemy pro jednotlivé typy postav</h2>
<p>Jednoznačná shoda u hráčů v tom, že je absolutní nesmysl vybavit téměř všechny charaktery vším. Hráči by přivítali spíše větší specializaci na jednotlivé typy postav. Witch Doctor například může použít kouzelnické hole, kuše, luky, obouruční meče, sekery, palice, přičemž damage jeho kouzel se odvíjí od základní damage zbraně.  Chybí i rozdělení například na cloth, leather, plate, mail. V tomto hra ztrácí své kouzlo.</p>
<h2></h2>
<h2>2) Problém 2 &#8211; Legendární itemy jsou málo legendární</h2>
<p>Mnoho rare a magic itemů je výrazně lepších než jsou legendární itemy identického levelu. Jedním z problémů jsou zbraně. Příkladem může být magic kuš, která se včera objevila na aukci. Základní damage této zbraně byla 1440. Nejlepší legendární zbraň nedosahovala ani hodnoty 1000. Ani ostatní staty legendárních zbraní výhodu základní dmg 1440 svými výhodami nepřekonaly.</p>
<h2></h2>
<h2>3) Problém 3 &#8211; Dostupnost itemů na aukci za zlaťáky</h2>
<p>Pokud sečteme dostupnost itemů v aukci a možnost používat téměř všechny itemy každým typem postavy, vytrácí se ze hry jeden z momentů, který dělá Diablo Diablem. Tím je bezva pocit, pokud získáte item během farmení. Během chvilky byla aukce zahlcena nekonečným množstvím lepších i horších itemů za směšné ceny. Prakticky během chvilky získáte výbavu, která vám výrazně zjednoduší <a href="http://www.g4me.cz">hru</a>. Skill na aukci sice nekoupíte, ale výbava má v <strong>Diablo 3</strong> obrovský význam. Aukce za zlato neměla spatřit světlo světa.</p>
<p>Tento problém navíc degraduje smysl profese Blacksmithing. Vyrábět výbavu nemá žádný smysl.</p>
<h2></h2>
<h2>4) Problém 4 &#8211; Elitní skupinky</h2>
<p>Hra má být ve vyšších obtížnostech těžká. To co ovšem realizoval Blizzard u elitních monster, by nejspíš nebylo ani jako vtip zábavné. Zapomeňte na skill, zapomeňte na většinu dovedností své postavy a jen se modlete, co <a href="http://www.zavislaci.cz">hra</a> vylosuje. V mnoha případech budete opakovaně umírat a znovu se oživovat, abyste po kouskách skupinku zdolali. A když bude nejhůř, odtáhněte ji někam, kudy nepoběžíte a tam umřete. Těžkou skupinku lze realizovat i jinak než sprintující zabijáky v bublině, které nejde zastavit.</p>
<p>Nezbývá než věřit, že Blizzard o problémech ví a v krátké době se dočkáme v těchto bodech vylepšení hry.</p>
<h2>5) UPDATE: Chyba 37</h2>
<p>Toto číslo si budou hráči Diablo 3 navždy pamatovat. Bez dalšího komentáře.</p>
]]></content:encoded>
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		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Diablo 3 Hotfix List 18.5. a 22.5.2012</title>
		<link>http://www.diabloinfo.cz/index.php/2012/05/24/hotfix-list/</link>
		<comments>http://www.diabloinfo.cz/index.php/2012/05/24/hotfix-list/#comments</comments>
		<pubDate>Thu, 24 May 2012 07:31:12 +0000</pubDate>
		<dc:creator>Alaman</dc:creator>
				<category><![CDATA[Update a hotfixy]]></category>

		<guid isPermaLink="false">http://www.diabloinfo.cz/?p=1108</guid>
		<description><![CDATA[Below you&#8217;ll find a list of hotfixes which address various gameplay and service issues affecting Diablo III. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted [...]]]></description>
			<content:encoded><![CDATA[<div class="bluepost">
<p>Below you&#8217;ll find a list of hotfixes which address various gameplay and service issues affecting Diablo III. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied.</p>
<p>Spoiler Warning: If you have not yet completed Diablo III on Normal, some hotfixes described in this list may include spoilers.</p>
<p>22.5.2012</p>
<p>General</p>
<ul class="bbc">
<li>Players will now receive an error message when attempting to remove a gem from an item with no sockets (rather than disconnecting)</li>
<li>Players will now properly have their casting interrupted when attacked while performing resurrect on a fallen group member</li>
<li>Resolved over 30 game and service crashes affecting players</li>
</ul>
<p>Classes</p>
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/demon-hunter/" rel="nofollow external">Demon Hunter</a></li>
</ul>
<ul class="bbc">
<li>Active Skills
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/demon-hunter/active/smoke-screen" rel="nofollow external">Smoke Screen</a>
<ul class="bbc">
<li>Duration reduced from 2 seconds to 1 second (tooltip will still show 2 seconds)</li>
<li>Skill Rune &#8211; Lingering Fog
<ul class="bbc">
<li>Now increases the duration of Smoke Screen to 1.5 seconds (tooltip will still show 3 seconds)</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/monk/" rel="nofollow external">Monk</a>
<ul class="bbc">
<li>Active Skills
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/monk/active/fists-of-thunder" rel="nofollow external">Fists of Thunder</a>
<ul class="bbc">
<li>Skill Rune &#8211; Quickening
<ul class="bbc">
<li>Fixed an issue that was causing spirit regeneration to incorrectly trigger off critical hits from other sources, such as Sweeping Wind</li>
</ul>
</li>
</ul>
</li>
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/monk/active/mantra-of-healing" rel="nofollow external">Mantra of Healing</a>
<ul class="bbc">
<li>Mantra of Healing will now correctly provide only two times the base healing effect for the first 3 seconds after activation, down from four times the base healing effect (tooltip will still show the old value)</li>
<li>Skill Rune &#8211; Boon of Protection
<ul class="bbc">
<li>A maximum absorption amount has been set to 1000 Life.  This skill will be redesigned in an upcoming patch.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/wizard/" rel="nofollow external">Wizard</a>
<ul class="bbc">
<li>Active Skills
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/wizard/active/arcane-torrent" rel="nofollow external">Arcane Torrent</a>
<ul class="bbc">
<li>Skill Rune &#8211; Cascade
<ul class="bbc">
<li>Fixed an issue that was causing Arcane Torrent to fire 3 new missiles per kill instead of only 1 new missile per kill</li>
<li>Number of new missiles generated from this rune will now cap at 10 missiles</li>
</ul>
</li>
</ul>
</li>
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/wizard/active/energy-armor" rel="nofollow external">Energy Armor</a>
<ul class="bbc">
<li>Skill Rune &#8211; Force Armor
<ul class="bbc">
<li>Amount of damage absorbed from a single attack will now cap at 100% of a player’s maximum Life</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>Items</p>
<ul class="bbc">
<li>The rare chest in the Town Cellar in Alcanus will now only spawn 50% of the time, down from 100%</li>
<li>Players can no longer dual-wield two-handed weapons</li>
</ul>
<p>18.5.2012</p>
<p>Classes</p>
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/monk/" rel="nofollow external">Monk</a></li>
</ul>
<ul class="bbc">
<li>Active Skills</li>
</ul>
<ul class="bbc">
<li><a class="bbc_url" title="External link" href="http://eu.battle.net/d3/en/class/monk/active/serenity" rel="nofollow external">Serenity</a>
<ul class="bbc">
<li>Skill Rune &#8211; Tranquility
<ul class="bbc">
<li>Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>Encounters</p>
<ul class="bbc">
<li>Players will no longer remain invulnerable to attacks after defeating Diablo.</li>
<li>Players can no longer become stuck during Diablo’s Shadow Grab ability if a player blinds Diablo while Shadow Grab is being cast.</li>
</ul>
<p>Items</p>
<ul class="bbc">
<li>Equipping a shield on a follower as a demon hunter will no longer disconnect you from the game.</li>
</ul>
<p>Quests</p>
<ul class="bbc">
<li>Act I</li>
</ul>
<ul class="bbc">
<li>Players can now always interact with Karyna during the quest and quest step &#8222;Trailing the Coven : Talk to Karyna&#8220; when they resume from a save.</li>
</ul>
<p>&nbsp;</p>
<ul>
<li>Act II
<ul class="bbc">
<li>The Enchantress will now always appear during the quest and quest step &#8222;Shadows in the Desert : Disrupt the Hidden Conclave.&#8220;</li>
</ul>
</li>
<li>Act IV
<ul class="bbc">
<li>Tyrael will now always be present for the in-game cutscene during the quest and quest step &#8222;Prime Evil : Climb to the Pinnacle of Heaven in the Silver Spire.&#8220;</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
</div>
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